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AI Insights · Timothy · January 2022

Top 5 PVP Games on Android in Latin America – Q4 2021

Explore the performance of the top 5 PVP games on the Android platform in Latin America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 PVP Games on Android in Latin America – Q4 2021

In the fourth quarter of 2021, the top 5 PVP games on the Android platform in Latin America showcased notable trends in weekly downloads, revenue, and active users. The following analysis provides insights into the performance of these popular games.

Roblox experienced a dynamic period in Q4 2021. Weekly revenue peaked at approximately $462K in the final week of December, showing a significant increase from around $287K at the quarter's start. Downloads fluctuated, with a high of approximately 1.5M in early October and a low of around 737K at the end of November. Active users saw a slight decline from about 31M in late September to 28M in late November, before rising to almost 30M by the end of December.

Free Fire maintained strong performance metrics throughout the quarter. Weekly revenue remained relatively steady, with a notable peak of approximately $1.03M in the week leading up to Christmas. Downloads saw significant growth towards the end of December, hitting around 1.3M. Active users, however, exhibited a gradual decline from roughly 65M in late September to about 52M by the year's end.

Free Fire MAX, a newer entrant, also showed impressive engagement. Weekly revenue increased from $28K in late September to around $438K by the end of December. Downloads started strong at approximately 2.4M in late September but dropped to around 559K by the end of December. Active users grew from 1.75M to nearly 2.88M over the quarter, indicating rising popularity.

Craftsman: Building Craft saw consistent download numbers throughout Q4 2021, with an initial weekly download count of approximately 718K, peaking at around 990K in the final week of December. Active users fluctuated slightly, starting at approximately 6.8M in late September and reaching about 7.4M by the end of December.

Subway Surfers demonstrated stable performance with steady growth in downloads and active users. Weekly downloads increased from approximately 566K in late September to around 946K by the end of December. Active users showed a consistent upward trend, starting at about 13.9M and reaching approximately 20.9M by the end of the quarter. Revenue remained modest but consistent, peaking at around $3.77K in the week before Christmas.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022